Swan Song
Made for Jame Gam #35
Theme: You are the final boss
Special object: Swan
Tips:
- Remember to use finale (top left corner) when the yellow bar is full
- Access upgrade panel by hovering "upgrade" on the left side of the screen
- Pickup scrap metals by hovering over them
- Each normal shot will have a single bullet that fires towards the mouse direction
- "Missile" is a projectile with minor homing properties
- "Blast" is a slow but huge projectile that can take down multiple enemies with 1 shot
Credits:
Font
- Xirod by Typodermic Fonts
- Unintended by Espen Morten Kvalheim
- Komodore by Nina David
Audio
- The Dying by DSTechnician
- Swan Lake (Tchaikovsky) Mega Man Style 8Bit Remix by Chips 'N Cellos
- Sound effects by Pixabay
Sound effect made with jsfxr if not found on pixabay.
All visuals and programming are made by me within the timespan of the gamejam.
Controls:
Mouse
Status | Prototype |
Platforms | HTML5 |
Author | Alphros |
Genre | Action |
Made with | Godot |
Tags | Bullet Hell, Roguelike, Shoot 'Em Up |
Comments
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What are all the threat levels available? I'm honestly not sure if I did well or not '\/(^=^)\/'
Each level are 200 kills apart from one another. Its a last minute implementation that is just randomly keyed in without much testing so I wouldn't really look at threat level to determine if I did well haha
DETERMINATED SANDWICH
Confused Sandwich
I mean cool game bro
THIS IS THE WINNER FOR SURE
Thanks!